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Adam Ingram-Goble

  • PhD
  • Director of Innovations, Center for Games & Impact
  • Arizona State University - Main Campus
  • 6PublicationsNumber of items in Adam's My Publications folder on Mendeley.
  • 15Followers

About

Adam Ingram-Goble began his work in gaming research with a M.S. in Computer Science where he focused in A.I. and Machine Learner models of human gameplay as instruments for understanding human learning. This was where he first began to explore the design of ML based assessment of human learning. Realizing he needed a deeper understanding of human learning to bring greater nuance to these techniques, he went on to a Ph.D. in Learning Sciences at Indiana University, where he worked on the Quest Atlantis. Ingram-Goble's research projects thus far have explored game designs that facilitate critical dispositions in math, science, programming and game design as both academic disciplines and social practices.

Recent publications

  • Same Content , Different Context : Advancing Designs to Position Teachers as Active Agents in Gaming Environments .

    • Solomou M
    • Siyahhan S
    • Ingram-Goble A
    N/AReaders
    N/ACitations
  • Narratizing Disciplines and Disciplinizing Narratives

    • Barab S
    • Gresalfi M
    • Dodge T
    • et al.
    N/AReaders
    N/ACitations

Professional experience

Director of Innovations, Center for Games & Impact

Arizona State University - Main Campus

September 2012 - Present

Education

PhD Learning Sciences

Indiana University

August 2005 - May 2013(8 years)

MS Computer Science

Portland State University

August 2003 - August 2005(2 years)

BS Physics

Haverford College

August 1997 - May 2001(4 years)

Groups

Followers (15)

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Following (15)

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