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Daniel Kelly

  • PhD
  • Lecturer
  • University of Ulster
  • 10h-indexImpact measure calculated using publication and citation counts. Updated daily.
  • 241CitationsNumber of citations received by Daniel's publications. Updated daily.

Other IDs

Research interests

Computer VisionPattern RecognitionMachine LearningSign Language RecognitionGesture Recognition

About

Dr. Daniel Kelly is a Lecturer in the School of Computing and Intelligent Systems in the Department of Computing and Engineering at the Ulster University (Magee). Daniels' main research interests are in the areas of Wearable/Pervasive Sensing, Human Behavior Analysis and Sports Performance Measurement. In particular, his research is focused on applications in health and well-being and has approx. 40 published works. Daniel has worked on a number of commercial feasibility studies, and in the past has worked closely with a number of SME's and national organisations such as Irish Rugby Football Union and the Irish National Stud. Daniel is a visiting lecturer at the School of Public Health, Physiotherapy and Sports Science in University College Dublin. He is a regular reviewer for a number of International Journals such as Pattern Recognition Letters and IEEE System, Man and Cybernetics.

Co-authors (22)

  • Hawa Ala Mode
  • Diah Junaidi
  • Dr. Krishna Bista
  • Ping Yang
  • olga capirci
  • Conor Mc Elhinney

Publications (5)

  • Development of a wearable motion capture suit and virtual reality biofeedback system for the instruction and analysis of sports rehabilitation exercises

    • Fitzgerald D
    • Foody J
    • Kelly D
    • et al.
    N/AReaders
    21Citations
    Get full text
  • Development of a wearable motion capture suit and virtual reality biofeedback system for the instruction and analysis of sports rehabilitation exercises.

    • Fitzgerald D
    • Foody J
    • Kelly D
    • et al.
    N/AReaders
    N/ACitations
  • A prototype sourceless kinematic-feedback based video game for movement based exercise

    • Foody J
    • Kelly D
    • Kumar D
    • et al.
    N/AReaders
    4Citations
    Get full text
  • A prototype sourceless kinematic-feedback based video game for movement based exercise.

    • Foody J
    • Kelly D
    • Kumar D
    • et al.
    N/AReaders
    N/ACitations
  • The e-motion system: Motion capture and movement-based biofeedback game

    • Kelly D
    • Fitzgerald D
    • Foody J
    • et al.
    N/AReaders
    3Citations

Professional experience

Lecturer

University of Ulster

October 2014 - Present

Postdoctoral Research Fellow

University College Dublin

June 2010 - October 2014(4 years)

Postgraduate Researcher

Department of Computer Science, National University of Ireland Maynooth

September 2006 - June 2010(4 years)

Software Development Contractor

UCD School of Physiotherapy and Performance Science, University College Dublin

July 2006 - October 2006(3 months)

Software Engineer in Testing

Microsoft Ireland, Dublin

May 2004 - September 2005(a year)

Education

PhD

National university of Ireland, Maynooth

September 2006 - May 2010(4 years)

B.Sc. Computer Science & Software Engineering - First Class Honours

Department of Computer Science, National University of Ireland Maynooth

September 2000 - May 2006(6 years)