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Derek Hansen

  • PhD
  • Associate Professor
  • Brigham Young University
  • 18h-indexImpact measure calculated using publication and citation counts. Updated daily.
  • 1559CitationsNumber of citations received by Derek's publications. Updated daily.

Recent publications

  • Towards citizen inquiry: From class-based environmental projects to citizen science

    • He Y
    • Boston C
    • Preece J
    • et al.
    Get full text
  • Traversing transmedia together: Co-designing an educational Alternate Reality Game for teens, with teens

    • Bonsignore E
    • Hansen D
    • Pellicone A
    • et al.
    Get full text

Professional experience

Associate Professor

Brigham Young University

September 2014 - Present

Abell Professor of Innovation

Brigham Young University

September 2014 - Present

Assistant Professor

Brigham Young University

August 2011 - August 2014(3 years)


Center for the Advanced Study of Communities and Information

August 2008 - July 2011(3 years)

Assistant Professor

iSchool/University of Maryland

August 2007 - July 2011(4 years)

Brigham Young University David M Kennedy Center for International Studies



School of Information, University of Michigan

August 2001 - August 2007(6 years)

Honors in Economics

Brigham Young University

September 1993 - August 1998(5 years)


Derek L. Hansen is an Associate Professor at Brigham Young University's Information Technology program in the School of Technology ( He is also the Information Technology Program Coordinator and Abell Professor of Innovation in the School of Technology. Dr. Hansen was formerly at the University of Maryland’s iSchool where he Directed the Center for the Advanced Study of Communities and Information ( and was a member of the Human Computer Interaction Lab ( Dr. Hansen completed his PhD from the University of Michigan’s School of Information where he was an NSF-funded interdisciplinary STIET Fellow ( focused on understanding and designing effective online socio-technical systems. His research falls in the area of user experience design, with an emphasis on social media analytics, mass collaboration, games for change, alternate reality games, citizen science, and consumer health informatics. One line of research is focused on helping analysts make sense of the mass of social data available through social media sites. He is currently working with the Social Media Research Foundation to further develop NodeXL, a network analysis and visualization tool that runs in Microsoft Excel, along with training materials for social media analysts. Another line of research applies those methods to understand best practices for supporting mass collaboration in medical, scientific, and entertainment domains. Finally, Dr. Hansen is involved with designing novel tools and activities that take advantage of the unique properties of information technologies. These include alternate reality games that promote STEM learning, "collection recommender systems," a novel "veiled viral marketing" technique that uses social networking applications (i.e., Facebook) to anonymously disseminate information about stigmatized illnesses through friendship networks, games like "Odd Leaf Out" and "Floracaching" that encourage citizen scientists to help make sense of images of plant species, and methods to predict the political tendencies of Twitter account Followers.

Co-authors (92)

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