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Elizabeth Bonsignore

  • Ms
  • PhD Candidate/Graduate Research Assistant
  • Human-Computer Interaction Lab, University of Maryland, College Park
  • 17PublicationsNumber of items in Elizabeth's My Publications folder on Mendeley.
  • 19Followers

Recent publications

  • Embedding Participatory Design into Designs for Learning: An Untapped Interdisciplinary Resource? (in press)

    • Bonsignore E
    • Ahn J
    • Clegg T
    • et al.
  • The Birth of April G: Creating an ARG Protagonist-by-Proxy.

    • Bonsignore E

Professional experience

PhD Candidate/Graduate Research Assistant

Human-Computer Interaction Lab, University of Maryland, College Park

July 2010 - Present

Research Assistant: Web/Database design/dev (php, mysql, javascript)

Maryland Institute for Technology in the Humanities University of Maryland, College Park

August 2008 - July 2010(2 years)

Sr. Research Scientist

Department of Defense (DoD)

August 1999 - August 2008(9 years)

Computer Science Instructor (Naval Reserve Duty)

United States Naval Academy

August 1998 - August 1999(a year)

Sr. Research Scientist

Department of Defense (DoD)

September 1997 - July 1998(10 months)

Naval Officer (Special Duty Cryptology

United States Navy

May 1985 - August 1997(12 years)


College of Information Studies, University of Maryland

January 2007 - May 2013(6 years)

Master of Science (Computer Science)

Naval Postgraduate School

August 1989 - September 1991(2 years)


Boston University

September 1987 - June 1989(2 years)

Bachelor of Science

United States Naval Academy

July 1981 - May 1985(4 years)

Research interests

Social ComputingMobile StorytellingNew Literaciesgames for change)games for learningGame Studies (game narrativesParticipatory Culture/Learning


Elizabeth Bonsignore is a doctoral candidate in the iSchool at the University of Maryland (College of Information Studies). Her research interests include the design and use of collaborative technologies that promote literacy practice, creative expression, and shared storytelling, whether in formal education or informal contexts (museum, library, home). Specific work includes the empirical analysis of the use of mobile storytelling applications at home and in school (StoryKit), online communities for educators (Classroom2.0), social network analysis (NodeXL), social learning sites for children (National Park Services’ WebRangers), and the design of Alternate Reality Games as platforms for participatory learning and design ( These efforts include close collaboration with Kidsteam, a participatory design research team at the Human-Computer Interaction Lab. Her dissertation, projected for completion in spring 2014, focuses on the design of Alternate Reality Games (ARGs) as platforms for collaborative learning and information literacy practice. Prior to focusing on academia as a doctoral student at the University of Maryland, Elizabeth served as a senior scientist in Special Operations for the US Department of Defense (1997-2008). She also served in the United States Navy and Naval Reserve as a special duty cryptology officer for 20 years, which included one year as a computer science instructor at the US Naval Academy.

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