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Elizabeth Bonsignore

  • Ms
  • PhD Candidate/Graduate Research Assistant
  • Human-Computer Interaction Lab, University of Maryland, College Park
  • --

    Readers

    Number of times these publications have been added to libraries on Mendeley.
  • 17

    Publications

    Number of items in this person’s My Publications folder on Mendeley.

Research Interests

Participatory Culture/Learning Game Studies (game narratives games for learning games for change) New Literacies Mobile Storytelling Social Computing

Followers (18)

  • LOUTFY MADKOUR

    LOUTFY MADKOUR Al Baha University Faculty of Science

  • Luca Colombo

    Luca Colombo USI - Università della Svizzera Italiana

  • Dr Shujaul Mulk Khan

    Dr Shujaul Mulk Khan Quaid-i-Azam University

  • Rachel Smith

    Rachel Smith The New Media Consortium

  • Tan Xu

    Tan Xu

  • Derek Hansen

    Derek Hansen Brigham Young University David M Kennedy Center for International Studies

Explore network

Following (23)

  • Simon Bowen

    Simon Bowen Newcastle University

  • Ricarose Roque

    Ricarose Roque MIT Media Lab

  • Luca Colombo

    Luca Colombo USI - Università della Svizzera Italiana

  • Dr Shujaul Mulk Khan

    Dr Shujaul Mulk Khan Quaid-i-Azam University

  • Rachel Smith

    Rachel Smith The New Media Consortium

  • Tan Xu

    Tan Xu

Explore network

About

Elizabeth Bonsignore is a doctoral candidate in the iSchool at the University of Maryland (College of Information Studies). Her research interests include the design and use of collaborative technologies that promote literacy practice, creative expression, and shared storytelling, whether in formal education or informal contexts (museum, library, home). Specific work includes the empirical analysis of the use of mobile storytelling applications at home and in school (StoryKit), online communities for educators (Classroom2.0), social network analysis (NodeXL), social learning sites for children (National Park Services’ WebRangers), and the design of Alternate Reality Games as platforms for participatory learning and design (arcanegalleryofgadgetry.org). These efforts include close collaboration with Kidsteam, a participatory design research team at the Human-Computer Interaction Lab. Her dissertation, projected for completion in spring 2014, focuses on the design of Alternate Reality Games (ARGs) as platforms for collaborative learning and information literacy practice. Prior to focusing on academia as a doctoral student at the University of Maryland, Elizabeth served as a senior scientist in Special Operations for the US Department of Defense (1997-2008). She also served in the United States Navy and Naval Reserve as a special duty cryptology officer for 20 years, which included one year as a computer science instructor at the US Naval Academy.

Publications

Designing Reusable Alternate Reality Games

  • Hansen D
  • Bonsignore E
  • Ruppel M
  • Visconti A
  • Kraus K
Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI ’13) (2013)
  • --

    Readers

    Readers not available. This publication is not currently accessible in the Mendeley catalog.
Full text

Embedding Participatory Design into Designs for Learning: An Untapped Interdisciplinary Resource? (in press)

  • Bonsignore E
  • Ahn J
  • Clegg T
  • Guha M
  • Yip J
  • Hourcade J
  • Druin A
Proceedings of the 10th International Conference on Computer Supported Cooperative Work (CSCL 2013)
  • --

    Readers

    Readers not available. This publication is not currently accessible in the Mendeley catalog.

Sharing Stories in the Wild: a Mobile Storytelling Case Study. (in press)

  • Bonsignore E
  • Quinn A
  • Bederson B
  • Druin A
Transactions of Computer-Human Interaction (2013)
  • --

    Readers

    Readers not available. This publication is not currently accessible in the Mendeley catalog.

The Birth of April G: Creating an ARG Protagonist-by-Proxy.

  • Bonsignore E
Rough Cuts: Media and Design in Process. [Online collection of essays and artifacts]. MediaCommons: The New Everyday. (2012)
  • --

    Readers

    Readers not available. This publication is not currently accessible in the Mendeley catalog.

The Use of Storykit: Design Implications for Intergenerational Mobile Storytelling.

  • Bonsignore E
  • --

    Readers

    Readers not available. This publication is not currently accessible in the Mendeley catalog.

Professional experience

PhD Candidate/Graduate Research Assistant

Human-Computer Interaction Lab, University of Maryland, College Park

July 2010

Research Assistant: Web/Database design/dev (php, mysql, javascript)

Maryland Institute for Technology in the Humanities University of Maryland, College Park

August 2008 - July 2010 (2 years)

Sr. Research Scientist

Department of Defense (DoD)

August 1999 - August 2008 (9 years)

Computer Science Instructor (Naval Reserve Duty)

United States Naval Academy

August 1998 - August 1999 (a year)

Sr. Research Scientist

Department of Defense (DoD)

September 1997 - July 1998 (10 months)

Naval Officer (Special Duty Cryptology

United States Navy

May 1985 - August 1997 (12 years)

Education history

University of Maryland at College Park College of Information Studies

January 2007 - May 2013 (6 years)

Naval Postgraduate School

Master of Science (Computer Science)

August 1989 - September 1991 (2 years)

Boston University

EdM

September 1987 - June 1989 (2 years)

United States Naval Academy

Bachelor of Science

July 1981 - May 1985 (4 years)