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Jessica Hammer

  • Assistant Professor
  • Carnegie Mellon University
  • 6h-indexImpact measure calculated using publication and citation counts. Updated daily.
  • 115CitationsNumber of citations received by Jessica's publications. Updated daily.

Recent publications

  • A design framework for awareness cues in distributed multiplayer games

    • Wuertz J
    • Alharthi S
    • Hamilton W
    • et al.
    Get full text
  • Playing to wait: A taxonomy of idle games

    • Alharthi S
    • Alsaedi O
    • Toups Z
    • et al.
    Get full text

Professional experience

Assistant Professor

Carnegie Mellon University

January 2014 - Present

Mellon Interdisciplinary Research Fellow

Columbia University

September 2009 - December 2013(4 years)

Game Design Consultant

Columbia University

September 2009 - December 2013(4 years)


Columbia University

September 2006 - May 2010(4 years)

Research Assistant

Columbia University

September 2004 - August 2009(5 years)



Columbia University, Teachers College

February 2006 - May 2014(8 years)


ITP (Interactive Telecommunications Program), NYU

September 2000 - June 2002(2 years)


Harvard University

September 1995 - June 1999(4 years)


Jessica Hammer is a Mellon Interdisciplinary Graduate Research Fellow at Columbia University, a founding member of the Teachers College EGGPLANT game research laboratory and a member of the Creativity Research Group. She is the lead designer and researcher for the Advance game project, on which she is writing her dissertation. Her larger research interests include stories, games, communities, gender, creativity and learning. She also developed the game design course sequence for the Communications, Computing and Technology program at Teachers College Columbia University. Before joining the department, Jessica worked as a writer, consultant and game designer with an emphasis on serious games and social software. She has taught at NYU’s Interactive Telecommunications Program, consulted for both academic and business clients, and worked at noted New York game company Gamelab. She received a masters degree in interactive telecommunications from NYU and her BA in computer science from Harvard University. In her free time, she runs an experimental storytelling group in New York City.


Co-authors (109)

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