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José Carlos Cortizo Pérez

  • Computer Science Engineer
  • CTO
  • BrainSINS
  • 33PublicationsNumber of items in José Carlos's My Publications folder on Mendeley.
  • 15Followers

Recent publications

  • Minería de Direcciones Postales

    • J. Arruego E
  • Uso de Algoritmos Evolutivos para la Fusión de Teorías en Minería de Datos Distribuida

    • M. C. Gaya I

Professional experience



June 2010 - Present

CTO and Co-Founder

Wipley, Social Gaming Platform

June 2008 - Present

Lecturer and Researcher

Universidad Europea de Madrid

October 2005 - Present

CTO and Co-Founder

Artificial Intelligence & Network Solutions S.L.

January 2003 - January 2009(6 years)

Data Mining Consultant

Axpe Consulting for AEAT

July 2004 - November 2005(a year)


Lever Faberge (Unilever)

June 2001 - September 2001(3 months)


PhD in Computer Science

Universidad Carlos III de Madrid

November 2003 - Present

Computer Science Engineer

Universidad Europea de Madrid

September 1998 - June 2003(5 years)


I'm Jose Carlos Cortizo Perez, a Computer Science Engineer and Computer Science phD student from Spain. I was borned in the middle of the Spanish Baby Boom, the same year "The Empire Strikes Back" was released and John Lennon was killed, 1980, and just the day (June, the 23th) Clyfford Still (one of the leading figures in abstract expressionism) dead. I was a really malice child until I was 10, then I started to be a normal guy until few years ago when I returned to my childhood...hehehe. I started to study Computer Science in 1998 at UEM (Villaviciosa de Odon, Madrid) and the last two years I was specialized in Artificial Intelligence. In 2004 I (with some friends of mine) founded Artificial Intelligence & Network Solutions, a company dedicated to offer software solutions based on Artificial Intelligence techniques and Intelligent Agents, while I was studying the Computer Science phD courses at the Carlos III University (Leganes, Madrid). Actually I'm working on my phD Thesis which is related to Bayesian Learning and the influencies of attribute dependencies on it. In June 2008, with two good friends and co-workers at UEM, we founded Social Gaming Platform, a start-up oriented to the development of a intelligent platform for Social Media.

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