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Lennart Nacke

  • Prof. Dr.
  • Assistant Professor
  • University of Ontario Institute of Technology
  • 39PublicationsNumber of items in Lennart's My Publications folder on Mendeley.
  • 41Followers


Dr. Lennart Nacke is an Assistant Professor for HCI and Game Science in the Faculty of Business and IT at the University of Ontario Institute of Technology (UOIT) in Canada. He was a recipient of the Marsden Grant titled “Videogame Classification: Assessing the Experience of Play” from the Royal Society of New Zealand, an international collaboration between researchers from the University of Waikato, the University of Tampere, and UOIT that potentially could change the video game rating system in New Zealand. He also recently received the Young Network Investigator award from the Network of Centres of Excellence (NCE), Graphics, Animation and New Media (GRAND) to continue his research on Evaluating Affective User Experience, Developing Methods for Evaluation of Virtual Worlds and Understanding User Experiences, and Gaming for Physical Fitness. He is also the co-organizer of several conference workshops around the emerging area of Game User Research (e.g., at ACM CHI 2012 and ACM FDG 2012). His research focuses on the creation and analysis of digital gaming environments and mechanics. In the past years, he has organized and chaired several workshops on research topics such as applying gameful design principles to system development (i.e., gamification), affective computing and psychophysiological evaluation, game metrics and biometrics, physiological computing, game usability and game user research at venues such as CHI, CSCW, DiGRA, FDG, Future Play, and GDC Canada. He is Social Media Chair at IFIP’s International Conference in Entertainment Computing (ICEC 2012) and Work-in-Progress-and-Demonstration Chair at ACM’s Fun and Games 2012 conference. His research papers supported by the GRAND NCE have won honorable mention (awarded to the top 5%) and best paper awards (awarded to the top 1%) at the premier human-computer interaction conferences CHI 2011 and CSCW 2012.

Recent publications

  • Calibration Games : Making Calibration Tasks Enjoyable by Adding Motivating Game Elements

    • Flatla D
    • Gutwin C
    • Nacke L
    • et al.
  • From game design elements to gamefulness: defining gamification

    • Deterding S
    • Dixon D
    • Khaled R
    • et al.

Professional experience

Assistant Professor

University of Ontario Institute of Technology

August 2011 - Present


University of Saskatchewan

March 2010 - July 2011(a year)



Blekinge Institute of Technology

September 2006 - January 2010(3 years)


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