Digital game analysis: Using the technological pedagogical and content knowledge framework to determine the affordances of a game for learning
New York, Peter Lang, (2011), 189-212
College of Education, Michigan State University
January 2000 - Present
College of Education, University of Wisconsin - Madison
December 1999 - Present
and in the design of technology-rich and innovated learning envspecifically in the context of the professional development of teachersI seek to understand the pedagogical affordances (and constraints) of newer technologies for learningIn my research
I graduated from the University of Wisconsin in 1999, with a Ph.D. in Educational Psychology, with an emphasis in Cognitive Psychology applied to Education. I have prior degrees in Computer Science (M.S. and B.S.) and Mathematics (B.S.). This combined background has led me to the study of educational technology.