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Roman Atachiants

  • Ph.D. Researcher
  • Trinity College Dublin & IBM Research
  • 6PublicationsNumber of items in Roman's My Publications folder on Mendeley.
  • 12Followers

Recent publications

  • Design considerations for parallel performance tools

    • Atachiants R
    • Gregg D
    • Jarvis K
    • et al.
    N/AReaders
    N/ACitations
  • Applying Various DSP-Related Techniques for Robust Recognition of Adult and Child Speakers

    • Atachiants R
    • Bendermacher C
    • Lesser E
    • et al.
    N/AReaders
    N/ACitations

Professional experience

Ph.D. Researcher

Trinity College Dublin & IBM Research

September 2011 - Present

Software Engineer

Produweb Gaming

February 2011 - Present

Administrator

AE-Labs ASBL.

November 2008 - Present

Freelance Game Designer

Foundation 42

November 2010 - February 2011(3 months)

Freelance Software Engineer

Produweb S.A.

July 2010 - September 2010(2 months)

Summer Student

European Organization for Nuclear Research - CERN

July 2009 - August 2009(a month)

Software Architect

DarCo Network S.P.R.L.

July 2004 - September 2008(4 years)

Research & Developement

Flying-Cam Ltd.

June 2007 - January 2008(7 months)

Administrator & Lead Developer

Crépuscule

December 2004 - July 2006(2 years)

Education

M.Sc., Artificial Intelligence

Department of Knowledge Engineering, Maastricht University, The Netherlands

January 2009 - July 2010(2 years)

B.Sc., Knowledge Engineering

Department of Knowledge Engineering, Maastricht University, The Netherlands

September 2008 - January 2009(4 months)

B.Sc., Computer Science and Management

Haute Ecole de la Province de Liège 'Rennequin Sualem'

September 2004 - June 2007(3 years)

About

Roman Atachiants is a freelance software engineer and scientist with extensive experience in different computer science domains, programming languages/principles/patterns & frameworks. His main expertise consists of C# and .Net platform, Video Gaming technology, Data Bases and Artificial Intelligence. He has an extensive programming knowledge and R&D expertise. He successfully designed various large software systems: from CRMs and ERPs to video games and on-demand movie distribution system. His research interests include Human-Computer Interfaces, 3D Rendering, Artificial Intelligence, C#, Data Mining, Classification, Graphical User Interfaces, Algorithm Parallelization, Software Performance Optimization and mathematical Game Theory.

Followers (12)

Following (10)