This work describes the use of a Knowledge Management (KM) strategy to analyze the User Interface (UI) design process. This analisys approach produced: (i) an ontology to the UI design process and (ii) a new transforming approach to produce an interaction description from task description. The ontology is based on the definition of task and interaction metamodels. The new transforming approach defines an automatic mechanism to convert a description in another one. It is based on these metamodels and on a scenic metaphor. This transformation preserves the structural and temporal decomposition of the tasks, makes its context explicit and maintains the coherence between the descriptions. This new approach redefines the appropriate time for ergonomic and/or project rules usage on UI design process.
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