Enmeshed in games with the government: Governmental policies and the development of the Chinese online game industry

  • Ernkvist M
  • Ström P
  • 49

    Readers

    Mendeley users who have this article in their library.
  • 22

    Citations

    Citations of this article.

Abstract

The policies and regulations of governments affect the online game industry in a variety
of ways, especially in countries with extensive state involvement and a low degree of
transparency in the economy. This article examines the influence of governmental policies
on the development and operation of online games in China. The stance of the Chinese
Communist Party (CCP) toward online games has been influenced by three aspects of state
policy: (a) information control, (b) technonationalism, and (c) social fears/pragmatic
nationalism. CCP’s specific policies toward the online game industry were put forward
by CCP ministries and the Communist Youth League of China (CYLC) as a response
to the economic potential and increasing influence of the rapidly growing online game
industry in China. The interaction of these different policy fields has had complementary
and contradictory elements shaping their implementation.

Author-supplied keywords

  • China
  • Government
  • Online games
  • Policies
  • Regulation

Get free article suggestions today

Mendeley saves you time finding and organizing research

Sign up here
Already have an account ?Sign in

Find this document

Authors

  • Mirko Ernkvist

  • Patrik Ström

Cite this document

Choose a citation style from the tabs below

Save time finding and organizing research with Mendeley

Sign up for free