Skip to content
Journal article

The Evolution of Social Behavior over Time in Second Life

Harris H, Bailenson J, Nielsen A, Yee N ...see all

Presence, vol. 18, issue 6 (2009) pp. 434-448

  • 30

    Readers

    Mendeley users who have this article in their library.
  • N/A

    Citations

    Citations of this article.
  • N/A

    Views

    ScienceDirect users who have downloaded this article.
Sign in to save reference

Abstract

The current study tracked 80 participants who spent an average of six hours per week in Second Life over six consecutive weeks. Objective measures of movement and chat were automatically collected in real time when participants logged in to Second Life. Data regarding the number of groups and friends was self-reported through online questionnaires on a weekly basis. Results demonstrated that although the social net- works of users continued to broaden over the course of the study, users became less inclined to explore regions, decreased their use of high-energy actions such as flying or running, and chatted less. We discuss implications for theories of virtual social interac- tion as well as the use of Second Life as a social science research platform

Get free article suggestions today

Mendeley saves you time finding and organizing research

Sign up here
Already have an account ?Sign in

Find this document

Authors

  • Helen Harris

  • Jeremy N Bailenson

  • Alexia Nielsen

  • Nick Yee

Cite this document

Choose a citation style from the tabs below