Extensible Virtual Environment Systems Using System of Systems Engineering Approach

  • Oliveira M
  • Pereira J
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To achieve the real-time requirement of realistic deformable modelling, it is necessary to use the acceleration techniques such as GPU computing for FEM and employ the feasible hybrid structures in a virtual surgery simulation system. In this paper, we present a linear or nonlinear deformable model of soft tissue. In addition to the efficient meshing and basic finite element method, the high computation rate is achieved through two novel methods. Firstly, the major calculation work in the conjugate gradient solver for deformation is moved from the CPU to GPU in order to promote the calculation. Secondly, we apply the hybrid structures of deformable models, by fully calculating the volumetric deformation in the local operation part while only calculating the global deformation by medial representation method. Experiments have been given to show the feasibility and efficiency of the model. (15 References).

Author-supplied keywords

  • Deformable model
  • GPU
  • Virtual surgery

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  • Manuel Oliveira

  • Joao Pereira

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