Experiences of computation vary widely between people. Users ranging from artists to scientists struggle to create programs to meet their needs. Further, the usability implications of designers 'thinking computationally' about social relations such as 'friendship' are highlighted by problems of privacy in Facebook and similar systems. This variability in the experience of computation is more than just an annoyance. Many believe that increasing access to computation will help progress other fields. If they are correct, then these problematic experiences represent a barrier to such progress. This research seeks to addresses this variability in the experience of computation. Computation for creativity, science and society are discussed.
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