Making people play for Lexical Acquisition with the JeuxDeMots prototype

  • Lafourcade M
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Abstract

Lexical and semantic information are difficult to collect either automatically or manually, and as being instrumental in many (if not all) NLP applications, there is a serious bottleneck for advances in this research field. In this paper, we propose a novel approach by making people play some king of associative word games. Doing so, we can memorize associations where a pair of players agrees. We present the principles of the game and some insights of the data collected so far.

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Lafourcade, M. (2007). Making people play for Lexical Acquisition with the JeuxDeMots prototype. 7th International Symposium on Natural Language Processing (SNLP’07), 7. Retrieved from https://hal-lirmm.ccsd.cnrs.fr/lirmm-00200883

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