This demonstration presents findings from two studies on presence that use a new technology for developing photorealistic virtual environments. Our studies have used a combination of qualitative and quantitative measures, and in doing so have pointed to the importance of exploring place as part of presence. The demonstration explores issues ofConference on Human Factors in Computing Systems - Proceedings presence in such environments and the range of data capture methods we used and methodological issues found. © 2004 ACM.
CITATION STYLE
Witmer. (1994). Measuring Presence in Virtual Environments : A Presence.
Mendeley helps you to discover research relevant for your work.