Mobile cloud convergence in GaaS a Business Model proposition

15Citations
Citations of this article
49Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The two most important drivers of today's telecommunication market are the development of mobile services and cloud computing. These two trends converge in cloud mobile services what is called cloud gaming. The challenges of delivering mobile cloud applications are not only on the technical side, they also concern the implementation of the accurate business model. The Kusanagi project is an end-to-end infrastructure to deliver Gaming as a Service (GaaS). This paper proposes the construction of a Business Model based on the presentation of a Cloud gaming project intended to evolve with the maturation of the technology and its market. © 2012 IEEE.

Cite

CITATION STYLE

APA

Moreno, C., Tizon, N., & Preda, M. (2012). Mobile cloud convergence in GaaS a Business Model proposition. In Proceedings of the Annual Hawaii International Conference on System Sciences (pp. 1344–1352). IEEE Computer Society. https://doi.org/10.1109/HICSS.2012.433

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free