Motivating people to perform better in exergames: Collaboration vs. competition in virtual environments

  • Nunes M
  • Nedel L
  • Roesler V
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Repetitive indoor exercises as running on a treadmill or cycling on an exercise bike use to be tedious and hard to keep in diary ba- sis. In sports, social relationships are an important source of stim- ulus to achieve a goal. Better performances can be achieved when one compete against others, as well as when a group collaborate to achieve a common target. In this work we propose a motiva- tional system to help people to perform better in exergames using a virtual environment and testing the effects of collaboration and competition in such environment.

Author-supplied keywords

  • H.1.2 [User/Machine Systems]: Human factors
  • H.5.1 [Multimedia Information Systems]: Artificial, augmented and virtual realities - Life Cycle

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