The introduction of interaction technology in museum settings requires special care in different aspects including the relations with the different participants (public, artists, and curators), and the ability of the technology to provide rewarding experiences over extended periods of time for a demanding audience. This paper describes a hardware and software multi-touch table deployed in a contemporary art exhibition with many visitors. The design requirements are discussed and presented along with the development process. The paper also focuses on the different interaction and navigation mechanisms available and how they are used by the visitors and participants.
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