The aim of this study was to examine whether behavioral tendencies commonly related to addictive behavior are consistent with those related to pathological gaming. Specifically, we tested the relation between pathological gaming and two behavioral tendencies: attentional bias and impaired response inhibition. For this purpose, 92 adolescent males performed two attentional bias tasks (addiction-Stroop, dot-probe) and one behavioral inhibition task (go/no-go). Additionally, a measure of pathological gaming, and items regarding game use were included. Our results indicate that adolescents with higher levels of pathological gaming displayed some signs of attentional bias and diminished behavioral inhibition, but only when confronted with game-related stimuli.
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