Scientifically experimental way-of-working in conceptual designing of software intensive systems

11Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Inclusion of experimenting into way-of-working used by a team of designers facilitates increasing a degree of successfulness in designing of Software Intensive Systems (SIS). This paper presents a scientific approach to experiments the objects of which are units of designers' behavior aimed at solving the project tasks in conceptual designing. The offered approach is based on specifying the behavior units as precedents and pseudo-code programming the plans of experiments. Reasoning used by designers in experiments is registered in question-answer forms. Experimenting is being supported by a specialized toolkit. © 2013 IEEE.

Cite

CITATION STYLE

APA

Sosnin, P. (2013). Scientifically experimental way-of-working in conceptual designing of software intensive systems. In SoMeT 2013 - 12th IEEE International Conference on Intelligent Software Methodologies, Tools and Techniques, Proceedings (pp. 43–50). IEEE Computer Society. https://doi.org/10.1109/SoMeT.2013.6645675

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free