A "Second Life" for gross anatomy: Applications for multiuser virtual environments in teaching the anatomical sciences

  • Richardson A
  • Hazzard M
  • Challman S
 et al. 
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This article describes the emerging role of educational multiuser virtual environments, specifically Second Life™, in anatomical sciences education. Virtual worlds promote inquiry-based learning and conceptual understanding, potentially making them applicable for teaching and learning gross anatomy. A short introduction to Second Life as an anatomical educational tool is provided, along with description of existing anatomy applications and future directions for this innovative teaching modality.

Author-supplied keywords

  • Anatomy education
  • Avatar
  • Computer-assisted learning
  • Gross anatomy
  • Innovations
  • Online learning
  • Second Life™
  • Virtual anatomy laboratory
  • Virtual technology

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  • April Richardson

  • Matthew Hazzard

  • Sandra D. Challman

  • Aaron M. Morgenstein

  • Jennifer K. Brueckner

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