Serious Games As Enablers for Training and Education on Operations on Ships and Off-shore Platforms

  • Bruzzone A
  • Massei M
  • Solis A
 et al. 
  • 16

    Readers

    Mendeley users who have this article in their library.
  • 1

    Citations

    Citations of this article.

Abstract

This paper is focused on design and development of an advanced serious game for the maritime domain. The authors propose an innovative approach to developing training and educational support for navy vessels and/or offshore platforms. This serious game is a distributed and multi-user simulation framework that allows the reduction of time, costs, and risks of training, by introducing the crew to operating procedures before having to carry out real tests at sea. The research is based on development of educational programs and virtual frameworks supporting cooperative training for complex operations management.

Author-supplied keywords

  • interoperable simulation
  • serious games
  • simulation for training

Get free article suggestions today

Mendeley saves you time finding and organizing research

Sign up here
Already have an account ?Sign in

Find this document

Authors

  • Agostino G Bruzzone

  • Marina Massei

  • Adriano O Solis

  • Simonluca Poggi

  • Christian Bartolucci

  • Lorenzo D'Agostino Capponi

Cite this document

Choose a citation style from the tabs below

Save time finding and organizing research with Mendeley

Sign up for free