Proceedings of the 2010 Conference on New Interfaces for Musical Expression (NIME 2010), issue Nime (2010) pp. 423-426
In this paper, we present an interactive system that uses the body as a generative tool for creating music. We explore innovative ways to make music, create self-awareness, and provide the opportunity for unique, interactive social experiences. The system uses a multi-player game paradigm, where players work together to add layers to a soundscape of three distinct environments. Various sensors and hardware are attached to the body and transmit signals to a workstation, where they are processed using Max/MSP. The game is divided into three levels, each of a different soundscape. The underlying purpose of our system is to move the player's focus away from complexities of the modern urban world toward a more internalized meditative state. The system is currently viewed as an interactive installation piece, but future iterations have potential applications in music therapy, bio games, extended performance art, and as a prototype for new interfaces for musical expression.
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