Towards the reuse of practical and collaborative learning experiences

  • Caeiro-Rodríguez M
  • Fontenla-González J
  • Llamas-Nistal M
 et al. 
  • 17

    Readers

    Mendeley users who have this article in their library.
  • 0

    Citations

    Citations of this article.

Abstract

In this paper we introduce a proposal to support the reuse of educational resources involved in practical and collaborative learning experiences, intended to complement existing reuse initiatives for LMS resources. These initiatives are mainly focused in media contents, while our proposal is devoted to the tools that can be used in practical educational scenarios (e.g., simulators, remote labs, communication tools) and, more important, to the ways such tools are intended to be used. A main point of the proposal is to enable the use of different tools. In relation to the intended use, three main issues are described: authorizations, awareness and interaction. The proposal is part of a more comprehensible development based in the language PoEML. This language extends the IMS Learning Design capabilities to support practical scenarios through a generalized solution and following an approach based on the separation of concerns.

Author-supplied keywords

  • Collaborative learning
  • Educational modeling languages
  • IMs learning design
  • Interoperability
  • Practice learning
  • Reusability

Get free article suggestions today

Mendeley saves you time finding and organizing research

Sign up here
Already have an account ?Sign in

Find this document

Authors

Cite this document

Choose a citation style from the tabs below

Save time finding and organizing research with Mendeley

Sign up for free