Traversable interfaces between real and virtual worlds

36Citations
Citations of this article
66Readers
Mendeley users who have this article in their library.

Abstract

Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a traversable interface combines work on tele-embodiment, mixed reality boundaries and virtual environments. It also exploits non-solid projection surfaces, of which we describe four examples. Our design accommodates the perspectives of users who traverse the interface and also observers who are present in the connected physical and virtual worlds, an important consideration for performance and entertainment applications. A demonstrator supports encounters between members of our laboratory and remote visitors. Copyright ACM 2000.

Cite

CITATION STYLE

APA

Koleva, B., Schnadelbach, H., Benford, S., & Greenhalgh, C. (2000). Traversable interfaces between real and virtual worlds. In Conference on Human Factors in Computing Systems - Proceedings (pp. 233–240). https://doi.org/10.1145/332040.332437

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free