A Unified Service Theory

  • Sampson S
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The chapter presents a summary and extension of our book, Winning the Service Game, published in 1995 by Harvard Business School Press (Schneider & Bowen , 1995). We summarize the rules of the game we had presented there concerning the production and delivery primarily of consumer services and note several advances in thinking since we wrote the book. We emphasize that people (customers, employees, and managers) still are a prominent key to success in service and that this should be fully recognized in the increasingly technical sophistication of service science . The foundation of this thesis is the idea that promoting service excellence and innovation requires an understanding of the co-creation of value by and for people. Further, that such co-creation is most likely to effectively occur when an appropriate psycho-social context is created for people as they produce, deliver and experience a service process. Such a context is the result of understanding the complexities of the people who are a central component of the service delivery system.

Author-supplied keywords

  • Concepts of "Web services" and service-oriented architecture (SOA)
  • Customer inputs - representing paradigm shift in process management
  • Software design and service elements
  • Unified service theory
  • Unified service theory (UST) in a nutshell

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  • Scott E. Sampson

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