Using Alice in CS1 – A Quantitative Experiment

  • Garlick R
  • Cankaya E
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We present the results of a 2-semester study of using the 3-D graphical programming environment Alice to introduce programming fundamentals during the first two weeks of CS1. One cohort of students was taught basic programming constructs via traditional pseudocode, while a second group used Alice. A student survey was collected, along with performance metrics on a common quiz and first exam. Students using Alice scored lower than those taught with pseudocode on common performance metrics and responded less-favorably to Alice in a survey. Anecdotal evidence of using Alice with younger students was more positive.

Author-supplied keywords

  • alice
  • cs0
  • cs1
  • pedagogy
  • retention

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  • Ryan Garlick

  • Ebru Celikel Cankaya

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