We present the results of a 2-semester study of using the 3-D graphical programming environment Alice to introduce programming fundamentals during the first two weeks of CS1. One cohort of students was taught basic programming constructs via traditional pseudocode, while a second group used Alice. A student survey was collected, along with performance metrics on a common quiz and first exam. Students using Alice scored lower than those taught with pseudocode on common performance metrics and responded less-favorably to Alice in a survey. Anecdotal evidence of using Alice with younger students was more positive. Copyright 2010 ACM.
CITATION STYLE
Garlick, R., & Cankaya, E. C. (2010). Using Alice in CS1 - A quantitative experiment. In ITiCSE’10 - Proceedings of the 2010 ACM SIGCSE Annual Conference on Innovation and Technology in Computer Science Education (pp. 165–168). https://doi.org/10.1145/1822090.1822138
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