The paper presents an efficient image based rendering algorithm of volume data. Using intermediate image space instead of image space, mapping becomes more efficient and holes coming from the point-to-point mapping can be removed. Mapping in intermediate image space is easily performed by looking up the table with the depth value of a source pixel. We also suggest a way of minimizing space requirement for pre-acquired images. Experimental results show that the algorithm can generate 25-40 images per second without noticeable image degradation in the case of making 2562 images with a 2563 voxel data set.
CITATION STYLE
Choi, J. J., & Shin, Y. G. (1998). Efficient image-based rendering of volume data. In Proceedings - Pacific Conference on Computer Graphics and Applications (pp. 70–78). IEEE Computer Society. https://doi.org/10.1109/PCCGA.1998.732000
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