Education has been using the same traditional teaching methods for a very long time. The new technologies being developed everyday have a high potential in elevating the educational experience for both students and teachers. Using video games in education has been proposed and implemented on small scales. However, a complete transformation of the educational experience using video games is yet to be executed. This paper discusses the theory behind such a transformation. In addition, the potential for video games in elevating the level of education in different subjects is introduced. The author then proposes a brief outline in implementing the approach of video game teaching in the field of construction management at a college level.
CITATION STYLE
Schrader, P. G., Lawless, K. A., & Deniz, H. (2010). Video Games in Education. In Design and Implementation of Educational Games (pp. 293–314). IGI Global. https://doi.org/10.4018/978-1-61520-781-7.ch020
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