In this paper we propose a novel method that performs 3D face reconstruction, and non-constrained and non-contact gaze estimation on a moving object, whose head-pose can freely change, from multi-view video. The main idea is to first reconstruct the 3D face with high accuracy using symmetry prior. Then we generate a super-resolution virtual frontal face video from the estimated 3D face geometry and the original multi-view video. Finally a 3D eyeball model is introduced to estimate the three-dimensional gaze direction from the virtual frontal face video. Experiments with real data illustrate the effectiveness of our method.
CITATION STYLE
Shi, Q., Nobuhara, S., & Matsuyama, T. (2012). 3D Face Reconstruction and Gaze Estimation from Multi-view Video using Symmetry Prior. IPSJ Transactions on Computer Vision and Applications, 4(0), 149–160. https://doi.org/10.2197/ipsjtcva.4.149
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