Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage

4Citations
Citations of this article
31Readers
Mendeley users who have this article in their library.
Get full text

Abstract

In this paper we present Puzzle Battle, an arcade VR-based serious game for promoting and reflect on the history of painting art. The idea behind Puzzle Battle is about to see famous artists like Van Gogh or Frida Kahlo fight against each other or against other artists from different eras, in a classic puzzle game. The player will have to impersonate an artist and play in a fun context where he will improve his historical knowledge about the artist and his works by taking advantage of current studies on immersive learning experiences with virtual reality.

Author supplied keywords

Cite

CITATION STYLE

APA

Iacono, S., Zolezzi, D., & Vercelli, G. (2018). Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10851 LNCS, pp. 383–391). Springer Verlag. https://doi.org/10.1007/978-3-319-95282-6_28

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free