Media Simulation for Universities and Schools (MESUS) brought together eight secondary schools within the South Wales valleys for one academic year in 1998 (September to June). Participants were between ages 12 and 14 who were responsible for producing a monthly newspaper both in electronic and hard format. A total of seven editions of an online newspaper were produced. MESUS aimed to teach aspects of information technology to young people who are increasingly expected to possess these skills to secure employment. The use of a newspaper simulation provided a theme and an environment whereby these abilities could be developed as a means to an end rather than the main focus of study. Furthermore, the project allowed pupils, usually confined to the school classroom, to experience working with an external organization: a university. This article provides a brief overview of the educational context for the project and describes its format. © 2002 Sage Publications.
CITATION STYLE
Smalley, N., Saunders, D., & Hodson, P. (2002). An electronic newspaper simulation. Simulation and Gaming, 33(1), 89–93. https://doi.org/10.1177/1046878102033001005
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