Typed versus spoken conversations in a multi-party epistemic game

3Citations
Citations of this article
16Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Multi-party chat is a standard feature of popular online games and is increasingly available in collaborative learning environments. This paper addresses the differences between spoken and typed conversations as high school students interacted with the epistemic game Urban Science. Coh-Metrix analyses showed that speech was associated with narrativity and cohesion whereas typed input was associated with syntactic simplicity and word concreteness. These findings suggest that the modality in group communication should be considered. © 2011 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Morgan, B., Burkett, C., Bagley, E., & Graesser, A. (2011). Typed versus spoken conversations in a multi-party epistemic game. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6738 LNAI, pp. 513–515). https://doi.org/10.1007/978-3-642-21869-9_86

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free