This paper describes Yasmine’s Adventures, a location aware multimedia story designed as a location based service for a museum. Yasmine’s Adventures follows a young local girl (Yasmine) through a series of short animated adventures, tailored specifically to engage visitors in exploring the relatively neglected streets of the area in which the museum is situated. Yasmine’s perceptions of the landmarks, identified by community members themselves, reflect the real concerns of the community. Results from the evaluation of the user’s experience suggest location connection and perception changes when locative media narratives include learning, understanding and discovery elements.
CITATION STYLE
Dionisio, M., Barreto, M., Nisi, V., Nunes, N., Hanna, J., Herlo, B., & Schubert, J. (2015). Evaluation of Yasmine’s adventures: Exploring the socio-cultural potential of location aware multimedia stories. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9445, pp. 251–258). Springer Verlag. https://doi.org/10.1007/978-3-319-27036-4_24
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