Reflections from a long-term deployment study to design novel interactive surfaces for children with autism

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Abstract

Designing interactive surfaces for children with autism is not trivial, and even more if intended for long-term use. In this paper, we reflect on the experiences and lessons learned from a 5-months deployment study conducted in a LivingLab where 6 classrooms of children with autism used an interactive surface as a multisensory therapy. We describe a set of design insights emerged from these study, and present how they could be used as a design principle to develop novel alternatives of the deployed interactive surface. First we present the design and development of SpaceHunters, an interactive floor exergame supporting the practicing of eye-foot coordination exercises; and then, we describe BendableSound, a fabric-based interactive surface enabling the improvisation of rhythmical sounds in an open-ended manner. We close discussing directions for future work.

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Cibrian, F. L., Ortega, D. H., Escobedo, L., & Tentori, M. (2015). Reflections from a long-term deployment study to design novel interactive surfaces for children with autism. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9456, pp. 167–176). Springer Verlag. https://doi.org/10.1007/978-3-319-26508-7_17

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