Ideality describes the arts striving toward perfection, beauty and refinement in all aspects of life. For reality, the product should also fit into a context of use and meet user requirements. Transforming “ideality” into “reality” involves more than considering the product design itself. It remains a challenge to represent use contexts and user needs in a way that designers with technical backgrounds are able to make direct use of them. When designing “arts” into “business”, we need a better understanding of human-art interaction not just for taking part in the humanity context, but also for developing the interactive experience of arts. Therefore, we propose a general framework for aesthetic design that applies to representing human-art interactions and translating aesthetics into user requirements in real product design cases. The intended purpose of this paper is to provide a framework for examining the way designers interact across the art and the interactive experiences of users in the design process.
CITATION STYLE
Lin, R., Hsieh, H. Y., Sun, M. X., & Gao, Y. J. (2016). From ideality to reality- a case study of Mondrian style. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9741, pp. 365–376). Springer Verlag. https://doi.org/10.1007/978-3-319-40093-8_37
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