There seems to be a Catch-22 involved in designing iteraction; it’s very hard to do it without designing an artifact too. How can we keep our main focus away from purpose, function, form and material in order to put interaction first? This paper presents two design exercises that in combination highlight how emotions and expressions affect each other in design, an how interaction in turn, can be used to strengthen or express an emotion.
CITATION STYLE
Lundgren, S. (2009). Exploring the Interplay Between Emotions and Interaction. In Nordes 2009: Engaging Artifacts (Vol. 1). Nordes. https://doi.org/10.21606/nordes.2009.003
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