The main characteristics of the computer game narrative are interactive and nonlinear, so this study proposes a questionnaire aim at studying player immersion in the computer game narrative. To evaluate the questionnaire, a survey was conducted on the Internet. After factor analysis and reliability test, an instrument for measuring player immersion were obtained. This instrument not only can be applied to the computer game narrative, it also ca be used to measure user experience in story-oriented virtual reality. © IFIP International Federation for Information Processing 2007.
CITATION STYLE
Qin, H., Rau, P. L. P., & Salvendy, G. (2007). Player immersion in the computer game narrative. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4740 LNCS, pp. 458–461). Springer Verlag. https://doi.org/10.1007/978-3-540-74873-1_60
Mendeley helps you to discover research relevant for your work.