Recently, human behavior simulations in 3-dimensional environment models have been enabled by the advance in computer performances. However, manually building the 3D models for the simulations are still costly and time-consuming, and the resultant models are sometimes inaccurate and do not necessarily reflect as-built environments. The final goal of our research is to realize the accessibility evaluation of "as-built" environments based on the human behavior simulation. To achieve the goal, in this study, we developed a technology where as-built 3D environment models could be constructed in a fully automatic way from laser-scanned 3D point clouds measured from as-built indoor environments. Additionally, we realized a basic walking simulation function in the as-built environment model represented by the point clouds. The modeling and simulation efficiency and accuracy were evaluated. © 2013 Springer-Verlag.
CITATION STYLE
Maruyama, T., Kanai, S., & Date, H. (2013). Simulating a walk of digital human model directly in massive 3D laser-scanned point cloud of indoor environments. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8026 LNCS, pp. 366–375). https://doi.org/10.1007/978-3-642-39182-8_43
Mendeley helps you to discover research relevant for your work.