Attention has been drawn to mobile devices, which show that the success will be the portability of applications from one platform to the other. With integration of 3D virtual objects into real environment in real time thus allowing student to relate with their physical environment and also making the subject more interesting. This study carry out based on the understanding of different types of learning theories, concept of mobile learning and mobile augmented reality and discusses how applications using these advanced technologies can improve learning process. © 2012 Springer-Verlag GmbH.
CITATION STYLE
Gebril, Z. M., Tele, I. M. A., Tahir, M. A., Parhizkar, B., Ramachandran, A., & Lashkari, A. H. (2012). Ubiquitous medical learning using augmented reality based on cognitive information theory. In Advances in Intelligent and Soft Computing (Vol. 167 AISC, pp. 305–312). https://doi.org/10.1007/978-3-642-30111-7_29
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