This position paper takes as outset experience obtained during development of an object-oriented prototype for a global customer service system. The nature of the system development process: many, short iterations, shifting requirements, evolution over a long period of time, and many developers working in parallel, forced us to constantly focus on software architecture. Insofar as the project was a success the problems were resolved in the project context. Nevertheless the experiences point to the need for tools, techniques and methods for supporting architectural exploitation in experimental system development
CITATION STYLE
Hansen, K. M. (1998). Exploiting architecture in experimental system development. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1543, pp. 110–114). Springer Verlag. https://doi.org/10.1007/3-540-49255-0_19
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