Designing a vibrotactile language for a wearable vest

12Citations
Citations of this article
13Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

We designed a wearable vest that houses a set of actuators to be placed at specific points on the body. We developed vibrotactile patterns to induce five sensation types: (1) Calming, (2 patterns, Up and Down back) (2) Feel Good (4 patterns in different directions around the waist), (3) Activating (2 patterns, Tarzan and Shiver, on top front of body and then down the back as well for Shiver), (4) Navigation (2 patterns, Turn Left and Turn Right, prompting on back then opposite side front waist) for full body turning and (5) Warning, (1 pattern on solar plexus) to slow down or stop the wearers. We made an overlap between the pulses, which were of longer durations than the short burst saltation pulses designed to induce muscle movement. Our participants responded well to the Calming and Feel Good patterns, but reported mixed responses to Activation, Navigation and Warning patterns.

Cite

CITATION STYLE

APA

Morrison, A., Knoche, H., & Manresa-Yee, C. (2015). Designing a vibrotactile language for a wearable vest. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9187, pp. 655–666). Springer Verlag. https://doi.org/10.1007/978-3-319-20898-5_62

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free