Tennis game annotation using broadcast video is a task with a wide range of applications. In particular, ball trajectories carry rich semantic information for the annotation. However, tracking a ball in broadcast tennis video is extremely challenging. In this chapter, we explicitly address the challenges, and propose a layered data association algorithm for tracking multiple tennis balls fully automatically. The effectiveness of the proposed algorithm is demonstrated on two data sets with more than 100 sequences from real-world tennis videos, where other data association methods perform poorly or fail completely.
CITATION STYLE
Yan, F., Christmas, W., & Kittler, J. (2014). Ball tracking for tennis video annotation. Advances in Computer Vision and Pattern Recognition, 71, 25–45. https://doi.org/10.1007/978-3-319-09396-3_2
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