We explore the potential of bringing together the advantages of computer games and the physical world to increase engagement, collaboration and learning. We introduce EarthShake: A tangible interface and mixed-reality game consisting of an interactive multimodal earthquake table, block towers and a computer game synchronized with the physical world via depth camera sensing. EarthShake helps kids discover physics principles while experimenting with real blocks in a physical environment supported with audio and visual feedback. Students interactively make predictions, see results, grapple with disconfirming evidence and formulate explanations in forms of general principles. We report on a preliminary user study with 12 children, ages 4-8, indicating that EarthShake produces large and significant learning gains, improvement in explanation of physics concepts, and clear signs of productive collaboration and high engagement. © 2013 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Yannier, N., Koedinger, K. R., & Hudson, S. E. (2013). Tangible collaborative learning with a mixed-reality game: Earthshake. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7926 LNAI, pp. 131–140). Springer Verlag. https://doi.org/10.1007/978-3-642-39112-5_14
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