Fast genetic programming on GPUs

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Abstract

As is typical in evolutionary algorithms, fitness evaluation in GP takes the majority of the computational effort. In this paper we demonstrate the use of the Graphics Processing Unit (GPU) to accelerate the evaluation of individuals. We show that for both binary and floating point based data types, it is possible to get speed increases of several hundred times over a typical CPU implementation. This allows for evaluation of many thousands of fitness cases, and hence should enable more ambitious solutions to be evolved using GP. © Springer-Verlag Berlin Heidelberg 2007.

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Harding, S., & Banzhaf, W. (2007). Fast genetic programming on GPUs. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4445 LNCS, pp. 90–101). Springer Verlag. https://doi.org/10.1007/978-3-540-71605-1_9

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