In this paper we present the results of an experiment investigating a participant’s sense of presence by examining the correlation between visual information and physical actions in a mixed reality environment. There have been many approaches to measure presence in a virtual reality environment, such as the “Pit” experiment, a physiological presence experiment that used a person’s fear of heights to test body ownership. The studies reported in these prior works were conducted to measure the extent to which a person feels physical presence in virtual worlds [1-3]. Here, we focus on situational plau- sibility and place illusion in mixed reality, where real and virtual content coexist [4]. Generally, the phenomenon we are studying is called telepresence: an aroused sensation of ‘being together in the same real location’ between users [5].
CITATION STYLE
Jung, S., & Hughes, C. E. (2015). Pilot study for telepresence with 3D-model in mixed reality. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9179, pp. 22–29). Springer Verlag. https://doi.org/10.1007/978-3-319-21067-4_3
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