HTML5 - Chances and pitfalls demonstration for the industry track of the ICEC2012

0Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

HTML5 is set to become the next standard in web applications, a key technology for the years to come. With its ability to handle multimedia and graphical content without the use of external plugins or APIs, it will play a crucial role in creating cross-platform content for both desktop- and mobile devices. Creating browser games using HTML5 is the logical next step on the evolutionary ladder of game development. Realizing this potential, Hamburg-based game developer Bytro Labs has shifted all its resources toward developing their games in HTML5, incorporating the improved performance for complex graphics and the real-time aspect of communication between the player and the game. In the development of their newest game, they are not only creating a game fit for the future but they have been putting the new technology to the test. © 2012 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Hees, S., & Faber, F. (2012). HTML5 - Chances and pitfalls demonstration for the industry track of the ICEC2012. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7522 LNCS, pp. 480–481). https://doi.org/10.1007/978-3-642-33542-6_58

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free