In the current work are studied the existing relationships between graphic computing and mass media. The main purpose is to establish a methodology of qualitative and creative analysis of the different layers that make up the existing interrelations which are scarcely visible for the computer animation designers and the users or receptors of these contents. The methodology known as "onion-iceberg" allows us to establish the first isotopies on the level of the content of those computer productions. Additionally, a study of the state-of-the-art is made, bearing in mind the diachronic and synchronic factor of technological evolution, and also the diffusion of these contents in the mass media and the Internet. © Springer-Verlag Berlin Heidelberg 2011.
CITATION STYLE
Ficarra, F. V. C., & Ficarra, M. C. (2011). Computer graphics and mass media: Communicability analysis. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6616 LNCS, pp. 182–192). https://doi.org/10.1007/978-3-642-20810-2_19
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